Sacred 2 also features five different multiplayer modes, including co-op, PvP, and PvE options, and drop-in gameplay allows for seamless transitions between single- and multiplayer modes via a LAN or Internet connection. Players can choose to battle on the "Light" side or the "Shadow" side, with both choices resulting in a unique set of skills, rewards, and story elements. Gamers can also gather a wide assortment of unique items, travel, and battle on the backs of mounts such as horses, tigers, and hellhounds, and level-up their character's attributes and fighting styles. Sacred 2: Fallen Angel moves the gameplay perspective to true 3D, rather than the Diablo-esque isometric viewpoint of the original, but players have the same freedom to choose from six playable characters and wander the landscape as they please, undertaking quests and cleansing dungeons of enemies and beasts. The game was released in October 2008 on PC, as well as May 2009 for PlayStation 3 and Xbox 360 despite this, the PC version never received controller support. German developer Ascaron Entertainment brings gamers more open-ended role-playing action in this sequel to the 2004 release Sacred. Sacred 2: Fallen Angel is a fantasy ARPG game developed by Studio II Software with singleplayer and multiplayer content.
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